====== Warrior ====== *To be filled in ====== Abilities ===== ===== Active ==== ==== Kick ==== Causes your opponent to stumble slightly delaying their recovery/cast time. Agility and Strength help to increase damage.\\ 20 second cooldown.\\ Caps at level 10. ==== Smash ==== ==== Rage ==== ===== Passive ===== ==== Double Attack ==== +2% chance per level to gain an extra attack with your main weapon.\\ Caps at Level 10. ==== Critical Hit ==== ==== Precision Strike ==== ==== Battle Recovery ==== ==== Dodge ==== ==== Vitality ==== ==== Dual Wield ==== ==== Mastery of Shields ==== ==== Mastery of Swords ==== ==== Mastery of Daggers ==== ==== Mastery of Hammers ==== ==== Mastery of Pain ==== ==== Enrage ==== ==== Magic Resistance ====